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DreamInducer Theme Tutorial

December 22nd, 2008

This tutorial was initially written by Nyarlathotep and was hosted on DCHomebrew. Unfortunately, DCHomebrew has long since disappeared. This version of the tutorial was rescued from the Internet Archive and has been reposted by Curtiss Grymala for DCHelp. The layout of the tutorial has been edited slightly and some of the links were updated. However, none of the content was edited (except for a minor note about the DivX codec). Some of the images are missing from the tutorial. I am working on tracking down copies of those images.

So you have your perfect Dream Inducer disk thought out, you have all the programs you want laid out correctly, and you’re all ready to go: theres just one problem. Every theme you have found is either rubbish or fits really badly with your idea for what the perfect Dream Inducer Disk should be like.

Well this page is here to help you with that, by quickly and easily making your own Dream Inducer theme to your own hearts content.

We’re going to begin with a very simple ‘wallpaper’ style theme, so that you understand the basics, before moving on to some of the advanced features that Dream Inducer includes, such as a realtime clock updated from your DCs system memory, multiple graphical overlays (when done correctly will make your theme stand out from the crowd) and even intro movies. Read the rest of this entry »

How To Edit The DreamInducer Font

December 21st, 2008

To follow this tutorial, you will need the following items:

  • PaintShopPro or PhotoShop
  • The appropriate tutorial template package

When working on a custom DreamInducer (DI) theme, you may decide that the default DI font is a little boring. This tutorial is intended to provide you with the necessary instructions and tools to create your own custom font for use in your DreamInducer theme. Read the rest of this entry »