October 27th, 2009
Halloween, one of our favorite holidays here at the DC Evolution network, is fast approaching. To help you celebrate the spooky occasion, we have put together a series of multimedia images for you to burn and enjoy.
So far, we have released five old (some of them are genuine classics), public domain horror films for you to watch on Halloween night (or whenever you want). I would suggest grabbing each of the images and burning them to CD, pulling out your Dreamcast (if it’s not already hooked up) and settling in for a spooktacular Saturday evening. Dress up as one of the zombies from Resident Evil or House of the Dead 2, watch some classic horror films and rock out some House of the Dead, Resident Evil: Codename Veronica, Quake III Arena or Carrier in between movies.
We’ll provide the movies, but you have to supply the popcorn, costumes and games for yourself. Read the rest of this entry »
April 4th, 2009
In honor of the tenth anniversary of the Dreamcast, we are going to be releasing the entire archive of the Dreamcast Weekly magazine.
Dreamcast Weekly was a free email magazine (e-magazine) which you could subscribe to, it ran from 1998 to 2003, and had an estimated 40,000 subscribers when the magazine ended. The magazine was originally titled ‘Sega 2000-X’ (issues 1 to 20), later titled ‘Dreamcast Weekly’ (issues 21 to 121), and finally titled ‘Sega World Weekly’ (issues 122 to 250, and one final special issue 251).
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December 21st, 2008
To follow this tutorial, you will need the following items:
- A text editor
- A program capable of creating ZIP archives
- fackue’s FileChecker or similar bin unscrambler
- The plain files to a homebrew project
This is an in-depth tutorial explaining how to create your own Selfboot Inducer (SBI) file from the plain files package of any homebrew application, demo, emulator or game you download from another Dreamcast-related site. Neither Selfboot Inducer (the PC utility used to create the disc) nor DreamInducer (the Dreamcast menu utility used to boot the Dreamcast applications) will work with commercial applications. These utilities will only work with applications created with the legal, open-source Kallisti-OS (KOS) Dreamcast development kit. Read the rest of this entry »