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Dreamcast Weekly – Issue #88

April 4th, 2009

weekly-magazine-iconFollowing is issue #88 of the Dreamcast Weekly Magazine.

This issue was first published on June 25, 2000. The magazine was written by Graham Parker and used to be available from http://www.dreamcastweekly.com/. The original TXT file containing this issue is available for download from our archive. This issue has not been edited in any way, except to add links where appropriate.

Issues 007 through 084 of the magazine can be downloaded in all their TXT file ASCII glory from our Dreamcast Weekly magazine archive page. Issues 001-006 appear to have been lost forever, unfortunately. Without further ado, please enjoy issue #88 of Dreamcast Weekly Magazine.

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  /______________> > > DREAMCAST WEEKLY MAGAZINE < < <_______________
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////                 ~ Issue #88 - Jun 25th 2000 ~                  \
\                                                                ////
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  \           Sponsored by http://www.PrimaGames.com           ////
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    \                                                        ////
     \        Past issues at www.DreamcastWeekly.com        ////
      \____________________________________________________////
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             .o>  Best viewed with the Courier New font  <o.

          .o>  Please Scroll Down for the Editors Comments  <o.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 (((  DREAMCAST WEEKLY INFO  )))                              | Page 1 |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

> For daily game news, over 200 Prima Fast Track Guides(tm) online,
  codes, downloads, and contests every day, be sure to visit Primagames.
  Prima is the number one source for video and computer game strategy in
  the world!
---------------------- http://www.PrimaGames.com -----------------------
---------------------- http://www.PrimaGames.com -----------------------

> You can unsubscribe from http://www.DreamcastWeekly.com

> To ask questions please send an e-mail to Webmaster@vg2.net, only be
  SURE to change the subject to "Q&A". The best will be printed in our
  Q&A page each week.

> For the latest game news, reviews and previews visit the premier video
  games site TotalVideoGames.com With over 300 archived news articles &
  the greatest game reviews. Updated throughout the day with everything!
------------------- http://www.totalvideogames.com ---------------------

> Our domain name is provided thanks to Total Video Games, the UK's
  premier video games magazine updated daily, and The Junction, the
  best place for Teens to chat.
-------------------- http://www.the-junction.com -----------------------

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 (((  EDITORS COMMENTS  )))                                   | Page 1 |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Can you remember anything special about this past week? June 23rd ring
a bell? Well nine years ago a certain blue hedgehog was released into
the world. Yes it was Sonic's birthday! Happy Birthday! Which reminds me
of Sonic Adventure 2 being a game for his '10th anniversary' actually.
Could June 2001 be the release date for SA 2? It's possible.

Onto the contents of this issue now... we have a cover feature on the
changes being made to NBA 2K1 (a must read to anyone who played NBA 2K),
along with a feature and cheats for V-Rally 2: Expert Edition. Plus a
new addition to our team, David, who will be running the Q&A page from
this week. So you can send all your gaming questions his way, and the
best he will answer here next week. We're also working on plans for an
extra e-mail to expand the Q&A section.

Now about our Space Channel 5 Guide contest. You can win one of five
Prima Guides for Sega's hottest new dance game simply by visiting
http://www.PrimaGames.com/ and e-mailing me four of their latest
headlines. Please change the subject to "Prima Guide Giveaway" however,
and on Friday this week I'll reply to five random winners and we'll get
them all Space Channel 5 guides in the post. You can enter from anywhere
in the world, and if you entered last week your welcome to enter again
this week.

Finally just a correction to last weeks issue. Colin McRae 2 for the
Dreamcast will be brought to you by Codemasters, not Infogrames as we
printed it as. Sorry about any confusion that caused.

Until next week then Happy Gaming, and remember, The Game Is Never Over!

- Graham "Tails" Parker (Editor)

              .oO   Page 2 - Cover Story          Oo.
              .oO   Page 3 - Red Hot Rumors       Oo.
              .oO   Page 4 - Prima Games Corner   Oo.
              .oO   Page 5 - Game Of The Week     Oo.
              .oO   Page 6 - Q&A Central          Oo.
              .oO   Page 7 - Into The Web         Oo.
              .oO   Page 8 - Top Tips & Cheats    Oo.
              .oO   Page 9 - Our Support Sites    Oo.
              .oO   Page 10 - Credits             Oo.

HOT QUOTE from this issue: "Quake Coming To Dreamcast... Original
Quake."

-- Red Hot Rumors - Page 3

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 (((  COVER STORY  )))                                        | Page 2 |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

>>>> NBA 2K1 Preview
     - Written by John Cochran

Last fall, Visual Concepts wowed sports fans of all ages with its
amazing looking -not to mention playing- football game NFL2k. The game
thrived on its realism, be it the realistic weather conditions or the
expressions on the players' faces-it was quite a sight to behold. A
couple of months later VC released NFL2k's basketball counterpart which,
like its football brethren, was packed with breathtaking authenticity,
right down to the socks on Allen Iverson's feet. The game was flawed to
say the least, and paled in comparison to NFL2k, although nevertheless
it showed great hope for the future.

A major problem that plagued last year's NBA2k was its faulty defense
system. The game relied far too heavily on offense-shooting and fast
breaks. This ultimately made the game a repetitive experience as the
players went back and forth, shooting and missing with endless
turnovers. Greg Thomas and the rest of the Sega Sports team have
realized this fault and are taking immediate action to rectify it. No
longer will the 2k series be so dependent on offense-defense will now
be a major factor to success. So as long as you play your cards right
and are able to defend adeptly, you will be able to emerge victorious
in NBA2k1.

I'm sure many of you have grown quite familiar with this scenario:
You're dribbling downcourt and spot a guard at the other end. Just as
your defender is honing in on you, you manage to pass the ball to the
guard. It turns out to be a great pass, right on target, yet the guard
remains motionless as the ball soars past him and out of bounds.
Cursing at the television, you throw down your controller in disgust
and turn off the system. Once again the Visual Concepts team has taken
note of this and no longer will such meticulously planned plays be so
sadly destroyed, allowing the game to be much less frustrating.

One of the more minor complaints of NBA2k was its choice of camera
angles. Some protested that none of the cameras were close enough to
allow the gamers to marvel at the game's breathtaking visuals. Others
cried that the camera would get stuck, not allowing them to see what
was happening to them, inevitably causing them to suffer defeat. Once
again, Visual Concepts comes to the rescue. Not only will they implement
a wider array of more controllable camera angles, but [hopefully] better
ones as well.

And not only will cosmetic changes be made, however, the game's AI has
been knocked up a few ranks as well. Now they're back and want revenge-
they are no longer mindless zombies but rather true competitors as they
follow the traits of their real life counterparts. If they are in the
lead at the end of the game with only 40 seconds left, you can bet
they'll be standing at midcourt letting the clock run down. I suppose
Sega isn't lying completely with its god-awful "It's Thinking" marketing.
Yet fighting against such masterful competitors should be easy, as new
plays are being added for NBA2k1, designed by real NBA coaches straight
from real teams' playbooks.

Quite possibly the most distinct and widely appreciated characteristic
of NBA2k was its outstanding visuals. Greg Thomas once said in an
interview with Sega X that he didn't only pay attention to the starting
five on each team but rather everyone; both starters and benchwarmers
alike. Boy was he right. Every player was modeled after their real life
counterpart as precisely as possible (although at times VC was a little
too generous with the biceps). Yet not all of NBA2k's graphical prowess
was featured on court-- quite the contrary. The game featured polygonal
bench players and coaches, along with stadiums modeled after the
blueprints of the real ones. NBA2k1 should be no different-the visuals
shall remain the same, which is great. The visuals should be a bit
crisper with more sweet motion-captured moves, but nothing more. Oh, and
yes, in case you are wondering, Reggie Miller will feature pale skin and
big ears just as he does in real life.

Much like the game's visuals, NBA2k1's controls will be left untouched.
Not to worry, however, as they are very simplistic featuring one button
commands. The controls of NBA2k are much like the game of chess; easy to
pick up and learn but taking forever to master. The depth of NBA2k is
incredible and the sequel should only continue to impress more gamers.
One slight change that could make a world of the difference is that
"little moves" as I call them, such as crossovers and spin moves, will
actually do something to affect the outcome of the game. In NBA2k they
were nice to look at, but not really anything more; they didn't
particularly help or hurt you. In NBA2k1 such "little moves" will be
crucial to success. New swat blocks have been implemented as well as the
ability to pass out of lay-ups and rebounds. All the better to lay quite
a beatdown on the Lakers.

A less important but still much praised feature in NBA2k was its
realistic on-the-dot commentary. The commentary would repeat at times,
taking a chunk out of NBA2k's otherwise fully authentic ambiance. Worry
no more; NBA2k1 will feature more precise and clever play-by-play
commentary than ever.

NBA2k1 will also be home to two new modes; Franchise Mode and League
Builder Mode. If the name isn't self-explanatory enough, the Franchise
Mode takes the gamer off the court and into the offices where you sell,
trade, and draft rookies in order to create the ultimate team. You can
than then use this newly created team to wreak havoc on other opponents,
both human and AI alike (you best watch out, Lakers!). The second mode
is a league builder in which you can create custom leagues and
schedules, just like real big shot executives.

120 Blocks. I'm positive that phrase echoed endlessly in your mind as
you read on the back of the NBA2k case how much space on the VMU it
would occupy. Not anymore! No longer do you have to take up a whole VMU
just to save a created player. NBA2k1 features the option to save only
what you feel is necessary.

The last major improvement the NBA2k1 team is implementing is in order
to make the overall game even MORE realistic. In NBA2k it was not
unusual to see smaller players like, heh, Mugsey Bogues going strong to
the hoop past larger centers like Shaq. That's not to say freak
occurrences never happen in the real NBA (what do you call the Pacers
defeating the Sixers in the Eastern Conference?!) but Visual Concepts
is trying to lessen the number of such happenings.

If you have already played NBA2k, you know what to expect. Down-to-earth
authentic gameplay, breathtaking visuals, witty and accurate commentary,
and an intuitive play creator. NBA2k1 should be no different other than
some minor kinks being diffused and one "eency weency" addition:
Netplay. NBA2k1 along with its football counterpart are, at this time,
the true mascots of the forthcoming Seganet this fall. The layout of
NBA2k1's netplay will be quite like Chu Chu Rocket's-featuring chatrooms
to meet up with possible opponents and teammates to give players time to
discuss their plan of attack. Unlike Chu Chu Rocket, however, Sega
promises NBA2k1's online play to be lag-free which is vital in sports
games as split second decisions are crucial. Players will also have the
ability to taunt each other throughout the game (a la Chu Chu Rocket),
adding to the already incredible netplay. If Visual Concepts is able to
make these plans on paper into a reality, basketball fans should be in
for quite a treat.

What can I say? If you are in search of a realistic basketball game with
an unprecedented amount of depth, then look no further. Complete with a
constant 60fps lag-free online play feature, NBA2k1 could very well be
the Mecca of all basketball games. Oh, and in case you are wondering,
the rosters will be updated to correspond with the 2001 NBA teams. NBA2k1
will hit stores near you this fall around the time of the Seganet launch.
P.S.- I hate the Lakers.

http://www.SegaDreamcast.net/

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 (((  RED HOT RUMORS  )))                                     | Page 4 |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Each week here we'll keep you up to-date with the latest rumors going
around, but please remember these are only rumors.

>>>> Quake Coming To Dreamcast... Original Quake.

Have you seen the news that Titanium Studios ported 85% of the original
Quake on to the Dreamcast? Well the Australian based developers had some
space time and wanted to show how easy it was to port PC games with
Windows CE. But now due to popular demand the company may actually
try to finish the title, obtain the rights, and release it. I for one
wouldn't mind buying Quake for a budget price, in particular if it had
online play.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 (((  PRIMA GAMES CORNER  )))                                 | Page 5 |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

>>>> What's Cool For This Week

Ice Cream, Home Theater, and Flash-Animated games. Sound cool? All the
details and links are provided here:

http://www.primagames.com/news/news.php?ID=1723

>>>> Evolution 2 Fast Track Guide - Free!

Mag Launcher, Gre Nade and Linear Cannon are back and this time they must
locate four precious artifacts for a Society dedicated to researching the
Prehistoric Civilization. This guide is designed to help you navigate
Museville, conquer many dubious dungeons, and nab the artifacts. And it's
all totally free!

http://www.primagames.com/guides/pftg.php?ID=270

>>>> Check out these hot new Dreamcast titles that recently received
     Prima Official Strategy Guides(tm):

Super Magnetic Neo

http://www.primagames.com/guides/posg.php?ID=4965

Space Channel 5

http://www.primagames.com/guides/posg.php?ID=4909

Rainbow Six

http://www.primagames.com/guides/posg.php?ID=4942

Resident Evil: Code Veronica

http://www.primagames.com/guides/posg.php?ID=4572

>>>> Super Magnetic Neo Featured Guide:

When you have a magnetic head, you're going to attract trouble.

In the most bizarre, surreal 3D platform game ever conceived, the robot
hero, Neo, must rescue the Pao Pao amusement park from Pinki and her
evil gang by using his prime weapon—his super-magnet head that attracts
and repels both objects and enemies alike! Super Magnetic Neo: Prima's
Official Strategy Guide will help you every step of the way with
enemy-defeating tips, including:

-- Locations of all hidden items
-- Walkthroughs of every level
-- Locations of all Pinki Medals and Bonus Tickets
-- Strategies for beating all bosses 

http://www.primagames.com/guides/posg.php?ID=4965

Remember, Primagames.com has more than 200 Prima Fast Track Guides
online for you to check out right now. For the best, fastest, and most
up-to-date game strategy you'll find, Prima's the ticket. Click the
link below for the Fast Track Guide index:

http://www.primagames.com/guides/pftg.php

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 (((  GAME OF THE WEEK  )))                                   | Page 6 |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

>>>> V-Rally 2: Expert Edition

In this part of Dreamcast Weekly we give you either a short review or
preview of one game. This week it's the newest member to the Dreamcast
driving family, V-Rally 2: Expert Edition. The game is out now for PAL
systems, and coming soon to the states.

The first thing that hit me about this game was, well the side of the
road to be honest. Beginners to V-Rally 2 will be driving all over the
place, not to mention flipping over your car countless times. But it's
all in good fun and never gets too frustrating. Then after a few hours
of practice you'll be power sliding round corners and tinkering under
the bonnet of your favorite car like a pro.

There's a huge range of 26 cars, including 10 hidden vehicles which you
have to earn before playing with (unless you scroll down to this weeks
cheats page). But believe me, once you have the bonus cars you won't
turn back... the sense of speed is just unbelievable! Combine that with
the in-car view and Infogrames may have perfectly re-created the
Rallying experience on the Dreamcast, right down to the burst of
adrenaline drivers get when pushing their cars to the limit.

You see it's all about how far you can push the car. And with the track
designer you can really push those vehicles to the limits. Fancy
creating a track with a similar layout to those of Sega Rally? Or how
about one that has more resemblance to a roller coaster than a road?
But the best feature of the track editor has to be the tiny space on
your VMU it requires. A full sized course, and a ghost car recording
your best lap takes up just 11 blocks.

Naturally there are some things about the game that could be improved
upon, like the poor collision detection and some pop-up, but the
brilliant features packed in V-Rally 2 more than make up for it's
faults. All of the four different single player game modes can also be
played with 3 of your mates, and different weather effects and times of
day add a healthy dose of variety to tracks. This is certainly a title
worth the attention of any driving fan, and it makes up for the terrible
PAL conversion we got of Sega Rally 2. Start your motors with V-Rally 2:
Expert Edition and you won't regret it. - 9/10

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 (((  Q&A CENTRAL  )))                                        | Page 7 |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

To ask questions, please send an e-mail to webmaster@vg2.net but be SURE
to change the subject to "Q&A". The best questions will be selected
weekly and then answered here.

>>>> Wasn't Alien Ressurection Coming To The Saturn?

Q) Hi is it true that Alien ressurection is coming to the Dreamcast
   soon. I hope you can tell me if this is true or no - From Equinox
   3000

A) It is true that Alien Resurrection is coming to DC, being developed
   by Fox Interactive. They have yet to name an official release date,
   but we expect to see the title sometime early Q4 of this year.

>>>> Free ISP Trouble?

Q) I am having trouble getting in to the internet with my DC, I am using
   Netzero for my ISP, does my DC have a problem with Netzero. It keeps
   on telling me that my password or user log in is wrong, but it is
   actually right, please help me and tell me what is wrong. - Thanks,
   cali1999

A) I have heard similar reports of DC not supporting Netzero, in fact, I
   have tried it myself and I have got no luck. I highly recommend
   choosing another free service, like freewwweb.com, where you sign up
   on the internet, go to your DC, use the web browser disk and insert
   the login you got when you signed up. Very fast, easy and convenient,
   plus they give you 30 hours a month. Probably the best service I've
   used so far.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 (((  INTO THE WEB  )))                                       | Page 8 |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

>>>> VMU Mini Games

-- Pacman On Your VMU!

I have to say I'm amazed looking at the screen shots of VMU Pacman here.
The graphics look just like you'd expect from the classic arcade Pacman,
but the programmer has added extras like secret passages, dark levels,
and even 'invisible wall' levels. Packed with 20 different levels, VMU
Pacman only takes up 67 blocks of space, and it's about time we had
something new to play on our memory cards.

You can download the file or read about the game here:

http://www.franken.de/users/deco/myfiles/pacman.html

Great work by Alessandro Sanasi, putting the VMU through it's paces.

-- Team Freelance

While these guys use the Dreamanimator (interactive animations, ala
Quick Time Events in Shenmue) for programming VMU games, the titles are
certainly still worth a look.

They currently have trailers up for Tomb Raider III, and Star Fight X.
But most exciting is what's coming soon... Metropolis SR, Panzer
Dragoon, Star Wars: Episode 1 Racer and more. Panzer Dragoon in
particular I believe would work great as an Quick Time Event. This is
the place to go for the latest of Team Freelances work:

http://freespace.virgin.net/peter.gibbs1/vm_development.html

>>>> Lik-Sang Update:

-- DC Boot CD

This CD lets you play import or backup CD's on your Dreamcast. No Mod
chips needed, you just put the CD in your Dreamcast and boot up. The
CD's are being shipped at the beginning of July for $14.90.

-- Bleemcast Preorder

You can pre-order Bleemcast now from Lik-Sang at $24.90. Although no
release date is given at this stage.

http://www.Lik-Sang.com

Lik-Sang don't pay Dreamcast Weekly in exchange for writing about them
each week, after the great feedback we've had for our readers about
them, we just believe they are the best importer on the web.

>>>> NextGenVideos:

-- VHS E3 Video

Nextgenvideos have made a 3 hour video packed full of Dreamcast, PS2,
and X-Box movies. Quake 3, Sonic Shuffle, Metropolis SR, Shenmue,
Ferrari 335, and many many more titles. I'll have a copy of the video
this week, so next week I'll answer any questions you have on it.

http://www.NextGenVideos.com

Why are they featured in Dreamcast Weekly? Because the movies are quite
possibly of the highest quality on the net, that's why. If you haven't
checked them out yet, now's a good time to start.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 (((  TOP TIPS & CHEATS  )))                                  | Page 9 |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Just a note before we print this weeks cheat. CheatCrawler.com is a cool
new site which lets you search for game cheats over several different
websites. Their search engine even allows for misspellings in the game's
title. Just thought you might be interested to know such a site existed,
as with all the websites here this isn't a paid advert. However to
feature your site it must have something very unique about it - We get
plenty of requests every week. Anyway, onto the cheat...

>>>> V-Rally 2 Expert Edition:

At the game progression screen, press L, R, Left, Right, Left, Right,
Up, Down, Up, Down, A(2), Start. Then move over each box and press A to
activate the bonus car or championship.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 (((  OUR SUPPORT SITES  )))                                 | Page 10 |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Dreamcast Weekly goes out to around 40,000 gamers every week. How did we
get so many people signed up? With the help of these websites, that's
how. Thanks to them Dreamcast Weekly has become the huge e-magazine it
is today.

>>>> Sega X - http://www.segadreamcast.net

A website with plenty of news, and always the latest game reviews, but
also a IRC Java chat room where you can chat about all the latest Sega
topics. THE must see Sega site each and every day.

>>>> Sega 2000 - http://www.sega2000.net

Sega 2000 is back online! Come see our new design and meet many of the
new faces on the staff.

>>>> The Next Level - http://www.the-nextlevel.com

The Next Level is a multi-platform gaming magazine focused on current
and upcoming next-generation systems. We provide up-to-date news,
in-depth reviews, reader reviews, intriguing editorials, and more.

>>>> Perfect Zero - http://www.perfect-zero.com

They have the biggest collection of video game mp3's, video's (including
some Saturn video's you've probably never seen before) and more. Also
what a website design, it's a work of art! You have to see this!

>>>> The Sonic Zone - http://www.suneet.com/soniczone/

Updated daily with a HUGE amount of Sonic content that is sure to blow
you away! From Fan Fiction to Chatting, and even Fan Created Games, this
is your one stop Sonic site.

>>>> Gaming Central Starpath - http://www.startpath.com/gamingcentral

This site contains hundreds of links for anything a gamer might be
interested in, no matter what format, including some game specific
links.

>>>> Future Games - http://www.geocities.com/TimesSquare/Fortress/6831/

What used to just cover Dreamcast now covers Playstation 2, Dolphin, and
X-Box platforms too. A great site to visit for keeping an eye on the
competition, but also for the latest in Australian Dreamcast news.

>>>> Dreamcast Weekly - http://www.DreamcastWeekly.com

The official website for the Dreamcast Weekly is right here. It
includes our history, back issues, and more. Then in the future... who
knows, we might start up an HTML version, and hopefully be a print
magazine one day (Hint to any publisher that may be reading this :)  )

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 (((  CREDITS  )))                                           | Page 11 |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

O Editor: Graham Parker "Tails" - Madcow@ihug.co.nz
O Q&A: David Altschul - Webmaster@vg2.net

Thanks goes out to all our support sites above, along with our sponsor,
PrimaGames.com, all for helping make Dreamcast Weekly as big as we are
today!

>>>> http://www.DreamcastWeekly.com - Our Official Website!

>>>> http://www.PrimaGames.com - Our Sponsor

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Copyright 1998-2000 Graham Parker - Madcow@ihug.co.nz

Written and edited by Graham Parker. No parts may be copied without
prior permission or correct credit where due. There should probably be
a pile of other legal lines here, but please just play nice and don't
steal. Thanks for reading DC Weekly!

>>>> Get Paid To Surf The Web!

You can easily make $20 a month by joining AllAdvantage - They display
an advert on the bottom of your screen while you surf, and you get paid
for it. If you join with this link, you also help us out at Dreamcast
Weekly:

http://www.alladvantage.com/go.asp?refid=HNV108

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